WHAT IS A RENDERING?
“Rendering is the process involved in the generation of a two-dimensional or three-dimensional image from a model by means of application programs. Rendering is mostly used in architectural designs, video games, and animated movies, simulators, TV special effects, and design visualization.” (Techopedia)
In this article, our focus will primarily be on Architectural Renderings. Tiny houses are in fact architectural structures and just like traditional building practices, we must follow a specific set of construction documents. Rendered images allow the designer, client, & builder to visualize those drawings into 3d or 2d representations. These representations are critical in designing any space, as it brings the project(s) to life. This in hand allows the designer to make any necessary changes while simultaneously getting the client/consumers excited about the product.
Plans, Sections & Elevations
Renderings of plans, sections & elevations are 2d representations of the space. These show material and furniture specifications as well as heights & widths of important design factors.
Perspective renderings place the viewer inside of the space, allowing them to fully understand the model in its entirety as one would in the finished structure. This allows the viewer to get a deep understanding of how the space will FEEL. These rendered images provide a unique and invaluable tool for communication between designer, client, and builder.
How to create a Rendering?
So we know what a rendering is, but how does one create such images?
The Short Answer: In-Field Professionals
The Long Answer: Designers build out the space in a 3d building software, applying materials and integrating furniture specifications. Once this model is ready, the designer will then use rendering software that generates a ‘photo-realistic’ image. Once that image is created, the designer will oftentimes make additional edits through photo editing programs.